Elvish Hunter
The elvish militia is mainly composed of civilians who have dropped their bows in favour of entangling unwary oponents using their bolas, and then finish them off with their swords. They are trained to scour the woods, hills and mountains for prey and enemies.
Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Information
Advances from: | |
Advances to: | Elvish Trapper |
Cost: | 18 |
HP: | 34 |
Movement: | 6 |
XP: | 34 |
Level: | 1 |
Alignment: | chaotic |
ID | Elvish Hunter |
Abilities: |
Attacks (damage - count)
sword melee | 6 - 3 blade | ||
bolas ranged | 4 - 2 impact | slows |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | -10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 1 | 70% | |
Frozen | 2 | 40% | |
Hills | 2 | 60% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 40% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 50% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |